RoboCup has been around for a long time now in research domains of multiagent systems. However, they have mostly been experimental to study robotic planning and behavior. As drones become more active in ecommerce as well as defense, we are likely to see a resurgence of applied robotics as a common place in our local communities. They may take the place of a shopkeeper, a cashier, and even a stock replenishment expert. They may even pose as delivery for pizza to courier agents. They could also be used as cleaners and coffee makers around the house. They could also be taught to act as tutors to kids as well as local sitters. And, finally they could replace the need of guns for protection as local guardian agents of the house. In most of the above cases they would act as intelligent agents. However, multiagents involve semantic agency of intercommunication which is still very much an active research domain. Through RoboCup we may be able to develop an intelligent team of players to tackle a human world cup team at some point. However, such activities are already taking shape in research areas. Robotics in football also means cheaper players and less outlay for football leagues. Obviously, there are areas that have more complexity in multiagent domains than others. For example, an area where robots may be difficult to implement would be related to fields of emotions like theater, acting, and possibly even dancing especially if they are required to share semantic form of communication and feedback. Technological advancements in the areas of multiagents have still a long way to develop before they can fully emerge as plausible extensions of our society. The below link provides details into the research area of RoboCup and how teams attempt to beat the world cup champions one day.